WIP ( Whiteboxing and basic colors set up)
Few shots from the personal project (intro) I working now. Real time lighting and Shadows with Night-Day animation for Sun, Sky, Fog, Post Process.
Aside from the game idea presentation, visual goal is to achieve full CG films (Pixar) quality in real time.
As usual Unreal ( UDK)
This is a really great start. You really have wonderful warm colours and lighting. I look forward to seeing what this becomes.
ReplyDeletePlease teach me how to light CG worlds!
ReplyDelete